What is AOP?

Advanced Object Pooling is an asset that allows you to easily add Object Pooling to your game and make the frequent spawning of objects faster.

This asset allows you to add it with ease (watch the video to learn how)!

Supports 2 types of Object Pooling and allows you to implement your own as well!

Fixed Object Pool

FixedObjectPool is a class that extends ObjectPool(which extends MonoBehaviour).

It makes an Object Pool of a fixed size. You can put as many objects inside as the size of the pool.

Uses Array as an internal data structure!

Dynamic Object Pool

DynamicObjectPool is a class that extends ObjectPool(which extends MonoBehaviour).

It makes an Object Pool of a dynamic size. You can put as many objects inside as you want.

Uses Queue as an internal data structure!

Requirements

  1. Unity 2018.3 or above
  2. Watch the trailer(it explains you how to set up both the FixedObjectPool and the DynamicObjectPool that come with the asset)

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